About me

I’m Yasunori Tanaka (田中 穏識)
I’m a software engineer in Tokyo. I have recently been learning Machine Learning.

I obtained a master’s degree in computer science in 2013.
Now, I have been developing games for a smartphone as a server-side engineer.

I learned or am learning PHP, C#, DDD, Scala (and Play framework), Jenkins, Unity, Golang, Docker, React, Deep Learning.

Send mail to ysnr.<lastname>@gmail.com

Coursera

My History

2018
2Q: Investigate and develop a customer support system with Machine Learning. See this and this. Python, TensorFlow, Keras
1Q-2Q: Operate the smart-phone game as a server-side engineer. Golang
1Q-2Q: Learn Deep Learning. Python, TensorFlow, Keras

2017
4Q: Create the iOS app, Gangen (Generative Adversarial Network with CoreML). See this. Keras, iOS, Swift, CoreML
3Q-4Q: Develop a smart-phone game and also develop a bridge between In-App Purchase and Unity for payment. C#, Objective-C, Unity, iOS
1Q-2Q: Develop a web application for the game platform’s developers. Docker, Scala, React, Jenkins, DDD
1Q-4Q: Learn Deep Learning. Python, TensorFlow, Keras

2016
4Q: Develop a web application for the game platform’s developers. Scala, React
3Q: Develop a payment API for the MBaaS. PHP, PHPUnit
1Q-2Q: Develop a web application for managing the MBaaS. Scala, React

2015
4Q: Develop a web application for managing the MBaaS. Scala
2Q-3Q: Operate the MBaaS. PHP
1Q: Investigate Message Queuing (Rabbit MQ). Ruby

2014
3Q-4Q: Operate an MBaaS (Mobile Backend as a Service). PHP
1Q-2Q: Operate a feature-phone game. PHP

2013
1Q-4Q: Operate a feature-phone game. PHP